Digital Video for Web SitesThere are 4 major brands of video available for use on the Internet: - Quicktime MOV The problem: 1. By default, audio and video support is not defined in the HTML language. Audio and video support was not foreseen as something that needed to be supported in the HTML language. Hence, there is no "default" HTML code to include audio and video. Whereas with images (such as jpg or gif images) there is "default" code that allows HTML authors to easily include an image in an HTML page. The HTML language was developed a long time ago. 2. No single company owns the HTML language, The HTML language is "open source" and maintained by the W3C. Companies that develop audio and video file formats are all in competition to be "the" audio or video "standard." There are many different kinds of audio and video file types: MP3, OGG, WAV, AIF, MOV, RM, WMV, AVI, MPEG, FLV, SWF and so on. And there are many different corporations that have developed these file formats: Apple, Microsoft, Sorenson, Real, Adobe (Macromedia) and so on. Browsers (e.g. Internet Explorer, Netscape and FireFox) exist to render HTML code for human readability, since HTML specifications do not require audio and video support, and because there is no single open source video file format, it would be nearly impossible to institute an audio or video "standard" without serious legal issues. Quicktime MOV and Windows Video WMV file formats were developed to play within a proprietary player and run as "stand-alone" programs, with focus on creating a video format that could support super-high DVD quality video. The MOV and WMV formats and players were then re-purposed so that the proprietary video format could be played within a web page / on a web site . Real RM and Adobe Flash FLV formats were designed specifically for web sites / including video within a web page. The result is that "plugins" were developed to extend a browser's functionality. Each of the four companies / video formats mentioned have their own browser plugin, which enable web developers to incorporate each video format into a web page. Each company has developed their plugin so that the plugin only supports the video formats that their player can play. The Adobe Flash plugin is shipped with all major browsers. Other companies require end users to first download, then install the plugin separately. Occasionally, special browser distributions will include one additional plugin, but it is extremely rare that a browser will ship with Quicktime, Real and Windows Plugins as part of the standard installation. only the Adobe Flash plugin is included in all major browsers as a "standard issue." One might wonder why Microsoft hasn't ruled the "video market," since a decent majority of people use Microsoft Windows. The reason is that Microsoft was "late to the game" when it comes to video, plus there are some legal issues that prevent Microsoft from "forcing" everyone to use the Window Video format and plugin. Another thing to consider is that Internet Explorer is not the only browser in town. Netscape, Opera, and the soon-to-be-browser-king FireFox occupy 60% of the browser share. Be waned of browser usage statistics... some browsers "spoof" -- or pretend to be Internet Explorer in order to avoid technical issues with "server to browser" communication, such as how JavaScript is interpreted, and how the Windows Operating system handles requests. The bottom line is that browser usage statistics are tainted. If a gallup poll were taken on which browser people used most, I believe a lot of folks would be surprised as to how many people DON'T use Internet Explorer. As it stands, the way statistics are tallied now-a-days is through web site traffic logs -- which are robotic in nature and don't take into consideration "spoofing." But I regress. The breakdown: "The breakdown" is a guesstimate and based on experience (8+ years of fumbling around with multimedia on the internet)... so take these numbers with a grain of salt!). Quicktime plugin - 50% Real Player plugin - 50% Windows Media plugin - 65-75% Flash Player plugin - 98%
The bottom line: Technically, I think the Windows media video format is the best (best quality and lowest file size)... but it is difficult to include on a web page and usually requires some kind of special server side stuff + additional support files, such as a "proxy" asx file to direct to the actual video file. Overall, Quicktime is the most flexible because it supports a wide range of codecs. (e.g. MOV, MPEG, MPEG-4, AVI, H.264, Motion JPEG, Sorenson, Cinepak, DV, Component video). Plus, most video authoring programs such as Adobe Premier, Final Cut, etc, include exporting to a quicktime format "by default." Hence, you are more likely to find Quicktime video's out there on the internet because it's kind of "the standard" for video nerds. Actually, one of the reasons why Quicktime is so well regarded is because of the Sorenson's codec. Sorenson is a company similar to DivX who develops video codecs used to compress and decompress video -- and Sorenson's codec offers "the best"? compression to quality levels. As a side note: Apple negotiated with Sorenson to have the Sorenson codec exclusively (some form of legalese) -- which is interesting because Adobe FLV video is based on another Sorenson codec, exclusively developed for Adobe (Macromedia) -- which kind of puts Adobe and Apple at odds -- or Sorenson could just be the devil. The pros and cons of each format:
Including Video in an email. Regardless of the video format you choose, including video in an email is a tricky en devour because an email client is kind of like its own unique web browser -- so it's difficult to get a grip on how each video plugin will behave within each email client. So no matter which video format you use, all will have the same problematic issues of whether each end-users email client (outlook, thunderbird, etc.) has the capacity to render the video within the client. That being said, the FLV format will probably be easiest to integrate via email. See Also: Streaming Media's Success Story Adobe's "Market Penetration" chart
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